<feed xmlns='http://www.w3.org/2005/Atom'>
<title>github/NotEnoughUpdates.git/Update Notes, branch fix_storage-gui/search</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.</subtitle>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/NotEnoughUpdates.git/'/>
<entry>
<title>Add sounds and rework the existing textures to custom Dwarven Mines /…  (#51)</title>
<updated>2022-01-16T00:03:04+00:00</updated>
<author>
<name>Roman / Nea</name>
<email>roman.graef@gmail.com</email>
</author>
<published>2022-01-16T00:03:04+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/NotEnoughUpdates.git/commit/?id=c81b6a34ae7bbb70a11f23f49422f2fceffa689c'/>
<id>c81b6a34ae7bbb70a11f23f49422f2fceffa689c</id>
<content type='text'>
* Pre Work of custom biomes

* Work on auto chunk update, Add Debug command

* Added 6 new biomes that are used in crystal hollows

* Made it so the biomes are registered in the main class so it loads properly

* Add sounds and rework the existing textures to custom Dwarven Mines / CH blocks

* Config fixups

* make titanium sounds work

* Added sounds per gemstone type

* fix dwarven mines sounds

* stop spamming sound effects with config

* Changelog for CH custom blocks

* add all the files

* Update src/main/resources/assets/notenoughupdates/sounds/titaniumbreak.json

* Update src/main/resources/assets/notenoughupdates/sounds/mithrilbreak.json

* Update src/main/resources/assets/notenoughupdates/sounds/gemstonetopazbreak.json

* Update src/main/resources/assets/notenoughupdates/sounds/gemstonerubybreak.json

* Update src/main/resources/assets/notenoughupdates/sounds/gemstonesapphirebreak.json

* Update src/main/resources/assets/notenoughupdates/sounds/gemstonejasperbreak.json

* Update src/main/resources/assets/notenoughupdates/sounds/gemstoneamethystbreak.json

* Update src/main/resources/assets/notenoughupdates/sounds/gemstonejadebreak.json

* Update src/main/resources/assets/notenoughupdates/sounds/gemstoneamberbreak.json

* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java

* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java

* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java

* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java

* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java

* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java

Co-authored-by: DoKM &lt;mcazzyman@gmail.com&gt;
Co-authored-by: nopothegamer &lt;40329022+nopothegamer@users.noreply.github.com&gt;
Co-authored-by: IRONM00N &lt;64110067+IRONM00N@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Pre Work of custom biomes

* Work on auto chunk update, Add Debug command

* Added 6 new biomes that are used in crystal hollows

* Made it so the biomes are registered in the main class so it loads properly

* Add sounds and rework the existing textures to custom Dwarven Mines / CH blocks

* Config fixups

* make titanium sounds work

* Added sounds per gemstone type

* fix dwarven mines sounds

* stop spamming sound effects with config

* Changelog for CH custom blocks

* add all the files

* Update src/main/resources/assets/notenoughupdates/sounds/titaniumbreak.json

* Update src/main/resources/assets/notenoughupdates/sounds/mithrilbreak.json

* Update src/main/resources/assets/notenoughupdates/sounds/gemstonetopazbreak.json

* Update src/main/resources/assets/notenoughupdates/sounds/gemstonerubybreak.json

* Update src/main/resources/assets/notenoughupdates/sounds/gemstonesapphirebreak.json

* Update src/main/resources/assets/notenoughupdates/sounds/gemstonejasperbreak.json

* Update src/main/resources/assets/notenoughupdates/sounds/gemstoneamethystbreak.json

* Update src/main/resources/assets/notenoughupdates/sounds/gemstonejadebreak.json

* Update src/main/resources/assets/notenoughupdates/sounds/gemstoneamberbreak.json

* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java

* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java

* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java

* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java

* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java

* Update src/main/java/io/github/moulberry/notenoughupdates/commands/Commands.java

Co-authored-by: DoKM &lt;mcazzyman@gmail.com&gt;
Co-authored-by: nopothegamer &lt;40329022+nopothegamer@users.noreply.github.com&gt;
Co-authored-by: IRONM00N &lt;64110067+IRONM00N@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Some bugfixes (#56)</title>
<updated>2022-01-12T20:31:50+00:00</updated>
<author>
<name>NopoTheGamer</name>
<email>40329022+NopoTheGamer@users.noreply.github.com</email>
</author>
<published>2022-01-12T20:31:50+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/NotEnoughUpdates.git/commit/?id=c6a769f1524f404137af26de98bf39a06d5b0296'/>
<id>c6a769f1524f404137af26de98bf39a06d5b0296</id>
<content type='text'>
* fixed caching

* Added skyblock check to replace social options

* remove pet tooltip + made it not on by default

* fixed texture oops

* fixed texture oops</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* fixed caching

* Added skyblock check to replace social options

* remove pet tooltip + made it not on by default

* fixed texture oops

* fixed texture oops</pre>
</div>
</content>
</entry>
<entry>
<title>Update 2.1.md (#50)</title>
<updated>2022-01-02T15:48:27+00:00</updated>
<author>
<name>NopoTheGamer</name>
<email>40329022+NopoTheGamer@users.noreply.github.com</email>
</author>
<published>2022-01-02T15:48:27+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/NotEnoughUpdates.git/commit/?id=d6adec7cc55640af48f10517318f73f7a9d8b579'/>
<id>d6adec7cc55640af48f10517318f73f7a9d8b579</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Added custom wardrobe display for the new stuff they have put on the alpha (#36)</title>
<updated>2022-01-01T22:07:24+00:00</updated>
<author>
<name>NopoTheGamer</name>
<email>40329022+NopoTheGamer@users.noreply.github.com</email>
</author>
<published>2022-01-01T22:07:24+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/NotEnoughUpdates.git/commit/?id=0f3cfc259f89c22840b761931e238d699f17acc7'/>
<id>0f3cfc259f89c22840b761931e238d699f17acc7</id>
<content type='text'>
* istg if you give me 170 commits i will end someone(added stranded pv icon + added an icon for gamemodes that neu doesnt know about)

* Change the mines of divan waypoints to blue because it was hard to see the gold waypoint gold blocks everywhere

* Added a custom armor stuff for the alpha content

* Made it so it doesnt show if you dont have hide potion effects on

* very cool and epic armor display (dont look at the code its bad) ((not finished))

* hello yes please test armor hud (finished but i will clean it up a lil)

* clean up code + show thingy when no items cached + fix neu buttons placement + fixed crash

* fixed neubutton placment but the fix works (i hope)

* i see no reason for this to work outside skyblock soo

* ery wanted it to be possible for an on texture to be different to an off texture in /neu

* Added "Has Advanced Tab" to /neustats

* Added "Has Advanced Tab" to /neustats

* https://cdn.discordapp.com/attachments/896407218151366687/924981162714234900/unknown.png https://cdn.discordapp.com/attachments/896407218151366687/924981203319263232/unknown.png
(fixed storage menu if you have new tab off)

* tried to fix the gui being offset

* Add a pet display for your inventory

* tries to show your pet stats in the inv display

* skyblock check

* Fix texture

* try to lower file size by unused assets

* patch notes !

* remove some random code that wasnt doing anything

* added a repo check to see if the wardrobe stuff has come out yet

* fixed it showing wrong pet

* fixed caching</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* istg if you give me 170 commits i will end someone(added stranded pv icon + added an icon for gamemodes that neu doesnt know about)

* Change the mines of divan waypoints to blue because it was hard to see the gold waypoint gold blocks everywhere

* Added a custom armor stuff for the alpha content

* Made it so it doesnt show if you dont have hide potion effects on

* very cool and epic armor display (dont look at the code its bad) ((not finished))

* hello yes please test armor hud (finished but i will clean it up a lil)

* clean up code + show thingy when no items cached + fix neu buttons placement + fixed crash

* fixed neubutton placment but the fix works (i hope)

* i see no reason for this to work outside skyblock soo

* ery wanted it to be possible for an on texture to be different to an off texture in /neu

* Added "Has Advanced Tab" to /neustats

* Added "Has Advanced Tab" to /neustats

* https://cdn.discordapp.com/attachments/896407218151366687/924981162714234900/unknown.png https://cdn.discordapp.com/attachments/896407218151366687/924981203319263232/unknown.png
(fixed storage menu if you have new tab off)

* tried to fix the gui being offset

* Add a pet display for your inventory

* tries to show your pet stats in the inv display

* skyblock check

* Fix texture

* try to lower file size by unused assets

* patch notes !

* remove some random code that wasnt doing anything

* added a repo check to see if the wardrobe stuff has come out yet

* fixed it showing wrong pet

* fixed caching</pre>
</div>
</content>
</entry>
<entry>
<title>Added some things (#49)</title>
<updated>2022-01-01T21:56:14+00:00</updated>
<author>
<name>efefury</name>
<email>69400149+efefury@users.noreply.github.com</email>
</author>
<published>2022-01-01T21:56:14+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/NotEnoughUpdates.git/commit/?id=a2caf04c1e4a3a4f38d13c1c80db83f624c838d6'/>
<id>a2caf04c1e4a3a4f38d13c1c80db83f624c838d6</id>
<content type='text'>
Co-authored-by: Lulonaut &lt;lulonaut@tutanota.de&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
Co-authored-by: Lulonaut &lt;lulonaut@tutanota.de&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Adding support for more recipe types and forge recipes (#40)</title>
<updated>2021-12-30T13:37:02+00:00</updated>
<author>
<name>Roman / Nea</name>
<email>roman.graef@gmail.com</email>
</author>
<published>2021-12-30T13:37:02+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/NotEnoughUpdates.git/commit/?id=b0b0b7567ec0656c60f2f3e4730c0edace353fb7'/>
<id>b0b0b7567ec0656c60f2f3e4730c0edace353fb7</id>
<content type='text'>
* Foundations for support of different crafting recipe types.

NeuRecipe is now a base class for a recipe which provides common
concepts, such as inputs, outputs and a rendering task.

GuiItemRecipe has been reworked to work with this new NeuRecipe.

NeuManager now parses said recipes. This should be reworked to be a two
step process (first register items, then register recipes).

To keep compatibility with older repo versions, NeuRecipes are parse
lenient and default to a crafting recipe. New recipes should be added in
the `recipes` json field which is an array of json dictionaries, which
have a `type` and other fields depending on the `type` of that recipe.

This also adds support for having multiple recipes for a single item
(e.g. uncrafting storage blocks).

* Remove references in existing code

* Recipe Generation

* ring recipes

* recipe generator v2

* quick forge

* bugfixes and performance improvements

* fix raw craft cost

* reload hotm if you open the hotm tree inv

* add myself to the changelog

* replace quickforge formular with lookup table

* do not crash anymore when opening recipes outside of skyblock

* format coins differently

* remove debug logs

* change recipe generator so that it doesnt crash old versions</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Foundations for support of different crafting recipe types.

NeuRecipe is now a base class for a recipe which provides common
concepts, such as inputs, outputs and a rendering task.

GuiItemRecipe has been reworked to work with this new NeuRecipe.

NeuManager now parses said recipes. This should be reworked to be a two
step process (first register items, then register recipes).

To keep compatibility with older repo versions, NeuRecipes are parse
lenient and default to a crafting recipe. New recipes should be added in
the `recipes` json field which is an array of json dictionaries, which
have a `type` and other fields depending on the `type` of that recipe.

This also adds support for having multiple recipes for a single item
(e.g. uncrafting storage blocks).

* Remove references in existing code

* Recipe Generation

* ring recipes

* recipe generator v2

* quick forge

* bugfixes and performance improvements

* fix raw craft cost

* reload hotm if you open the hotm tree inv

* add myself to the changelog

* replace quickforge formular with lookup table

* do not crash anymore when opening recipes outside of skyblock

* format coins differently

* remove debug logs

* change recipe generator so that it doesnt crash old versions</pre>
</div>
</content>
</entry>
<entry>
<title>more code clean up (#38)</title>
<updated>2021-12-28T05:49:28+00:00</updated>
<author>
<name>IRONM00N</name>
<email>64110067+IRONM00N@users.noreply.github.com</email>
</author>
<published>2021-12-28T05:49:28+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/NotEnoughUpdates.git/commit/?id=ea3ec354ba3bb5b4ac64b8032816b8e4c407f099'/>
<id>ea3ec354ba3bb5b4ac64b8032816b8e4c407f099</id>
<content type='text'>
</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
</pre>
</div>
</content>
</entry>
<entry>
<title>Added custom 🦀 hat system (#39)</title>
<updated>2021-12-24T13:10:39+00:00</updated>
<author>
<name>jani270</name>
<email>69345714+jani270@users.noreply.github.com</email>
</author>
<published>2021-12-24T13:10:39+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/NotEnoughUpdates.git/commit/?id=0aa264dd9df3205cf9641f052b6622fd36b811d5'/>
<id>0aa264dd9df3205cf9641f052b6622fd36b811d5</id>
<content type='text'>
* Update NEUManager.java

* Update 2.1.md

* nopo asked</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Update NEUManager.java

* Update 2.1.md

* nopo asked</pre>
</div>
</content>
</entry>
<entry>
<title>Slayer overlay (#28)</title>
<updated>2021-12-10T11:54:22+00:00</updated>
<author>
<name>nopothegamer</name>
<email>40329022+nopothegamer@users.noreply.github.com</email>
</author>
<published>2021-12-10T11:54:22+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/NotEnoughUpdates.git/commit/?id=9475677afdb86078f3c014b52ef1b0a414f3c5e5'/>
<id>9475677afdb86078f3c014b52ef1b0a414f3c5e5</id>
<content type='text'>
* idk where im commiting to

* idk where im commiting to

* made tita overlay and waypoints work with dwarven overlay off
"fixed" divan rarity in neuah
made eitherwarp block overlay turn off able

* Added change notes

* i stopped being pepega and worked out how neu config works

* Added mining skill overlay

* fixed mining overlay

* add option to hide Mining waypoints in Dwarven mines when at location

* better check location

* Make cata xp in /pv be calculated on how many runs you have

* Added master cata xp rates

* Make gitignore not show as changed

* Added warnings to some things in /neu

* maybe fix hiding waypoints

* Added a fishing skill overlay
its kinda scuffed because of the interp stuff

* Hopefully fix Rampart's quarry (for real now)

* Moul said i could
no one leak in general or smth

* Cache itemstacks in miningoverlay and crystalhollows overlay (untested)

* Fix preinit crash due to manager not existing yet

* Make tab do the same as down button while in tab completion mode

* remove debug print

* Added pitch to farming overlay

* Changed the panoramas back to the old one because ery is scuffed

* isnt finished but should work for ery

* Made it so if ur mining 60 it just says maxed level instead of b u g

* Made skills not show int limit when at max level in skill overlays

* wh :omegalul: made neu

* sad you cant type that long in search bar

* Hello don't mind me just improving your workflow

* æ

* Oh also this

* Added the cata xp scaling(idk if m3 and 4 values are right)

* Added Expertise Progress

* Fix farming overlay

* Added cult/crops to next cult level

* Go to the other end of the tab-completion List when hitting the end

* remove debug prints

* added combat skill overlay and some changes to the others (combat doesnt work rn could someone look into it :prayge:)

* Added cooldown to god pot showing in todo overlay

* comment

* Added option to remove enchant glint in storage gui

* Added option to remove enchant glint in storage gui

* please fix

* please fix

* Fixed the placement of help.png

* Added fairy soul waypoints to misc

* unclear not clear

* Added dg partner cape

* fix space cape

* Fix space cape

* Make it so you can hold down keys in sign GUIs

* Added a button in storage menu to open the settings
Added an option to change the click names for /pv to /ah

* Made it so ur config doesnt reset

* Added bhop (shhh dont tell anyone)

* Added a help menu to /neuec

* changed fisgifis overlay button no work

* make working fishing tiemr

* jani can you test this out for us

* Added a gui locations tab

* very important feature

* Fixed wart hoe overlay if not alch 50

* Make it so the ding time is customizable

* Added coins/m to farming overlay

* Basic mining tab in pv

* Just for jani

* Just for jani v2

* works ig

* my balls

* hotm pv is mostly done missing some perks

* hotm pv done

* message goes here

* push so i can pr jani

* Final hotm pv texture + fix m3 and m4 cata xp

* edit: didnt work

* fixed up stuff dokm said

* added image for hotm pv

* Fixed previews for furf and dg capes

* removed combat overlay from location gui menu in /neu

* Start of a custom pv page

* Removed custom pv because -2 people would use it

Removed neubhop (found out bhop is bannable)

* update build gradle

* - Made it so treecap shows foraging xp instead of farming xp on the farming overlay
- Made it so a jungle axe with cult will show the "farming" overlay

* Added entrance + made blur limit at 100

* Added blocking clicks back to the enchanting minigames

* update patch notes

* Fixed rounding issue

* let you use screenshot in et overlay

* Added /neurepomode to toggle item editing and dev mode

* Changed "NEUAH is DISABLED! Enable in /neusettings." to /neu

* Changed misc overlays tab to todo overlays

* Added config option for npc retexture (idk if it works i dont have a pack to test it with)

* update patch note

* Fixed api key autofill with dg copy chat feature

* Fixed api key autofill with dg copy chat feature v2

* Made missing enchants not show on an item if its not missing any enchants

* remove todo because pepega

* Added a config option for dirt wand overlay
Added a config option for hoe of tilling

* patch notes

* Fix pet getlorereplacements crash (im guessing) (#21)

* Added an option to use short numbers (1.5mil) for price tooltips

* Added warning to slotlocking + short prices default to off

* make it not dungeon map

* Fixed pet overlay not updating when going into /pets

* Dokm after not making his own patch notes

* Fixed capital letter

* Refactor miscoverlays to todooverlays

* idk man make the short number prices use like 5 less lines

* Added an option to show next click in chronomatron

* added bz price to farming overlay coins/m (only wart rn)

* added bz price to farming overlay coins/m

* me when cactus price was divided by 1296 :pepela:

* unrefactor todo overlay because it resets the config

* Fixed fetchur for the 765754465th time

* Fixed time that experiment table resets + Made prevent missclicks off by default

* Added slayer overlay

* fixed quickforge level 20 because it goes up +0.5% every level... and randomly the last level gives + 10.5%

* ery wanted to texture himself so i made a hidden toggle for it

* made it so if your modlist is under 15 and you do /neustats modlist it will just show /neustats

* Finished slayer overlay

* Auto turn off search mode after 2 minutes

* i forgor bout patch notes

* Added setting jani wanted

* removed hide incompatible enchants because no workie

* i forgor to make it build :skull:

* Added max enchant book to /neuec - Dokm

* Fixed the slayer overlay when ping

* edit: didnt work

* Made a lil error if you have new tab list off

* Fixed fishing overlay for lava fishing

* Fix spelling + comments

* Added bingo profile icon to /pv

* comments

* istg people are pepega

* ery made good texture for pv bingo

* making the pr fricked me 

(please build)

* Fixed pet overlay not resetting pet when making new profile

* Fixed pet overlay not resetting pet when making new profile

* i forgor to add to LocationEdit neu page + last commit was added combat overlay

* Fix comments because either me or intellij was on crack

* comments stuff

* ok de duimon no0b

Co-authored-by: Lulonaut &lt;lulonaut@tutanota.de&gt;
Co-authored-by: Lulonaut &lt;67191924+Lulonaut@users.noreply.github.com&gt;
Co-authored-by: DoKM &lt;mcazzyman@gmail.com&gt;
Co-authored-by: TymanWasTaken &lt;tyman@tyman.tech&gt;
Co-authored-by: MicrocontrollersDev &lt;microcontrollersyt@gmail.com&gt;
Co-authored-by: jani270 &lt;jani270@gmx.de&gt;
Co-authored-by: DoKM &lt;54663875+DoKM@users.noreply.github.com&gt;
Co-authored-by: IRONM00N &lt;64110067+IRONM00N@users.noreply.github.com&gt;</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* idk where im commiting to

* idk where im commiting to

* made tita overlay and waypoints work with dwarven overlay off
"fixed" divan rarity in neuah
made eitherwarp block overlay turn off able

* Added change notes

* i stopped being pepega and worked out how neu config works

* Added mining skill overlay

* fixed mining overlay

* add option to hide Mining waypoints in Dwarven mines when at location

* better check location

* Make cata xp in /pv be calculated on how many runs you have

* Added master cata xp rates

* Make gitignore not show as changed

* Added warnings to some things in /neu

* maybe fix hiding waypoints

* Added a fishing skill overlay
its kinda scuffed because of the interp stuff

* Hopefully fix Rampart's quarry (for real now)

* Moul said i could
no one leak in general or smth

* Cache itemstacks in miningoverlay and crystalhollows overlay (untested)

* Fix preinit crash due to manager not existing yet

* Make tab do the same as down button while in tab completion mode

* remove debug print

* Added pitch to farming overlay

* Changed the panoramas back to the old one because ery is scuffed

* isnt finished but should work for ery

* Made it so if ur mining 60 it just says maxed level instead of b u g

* Made skills not show int limit when at max level in skill overlays

* wh :omegalul: made neu

* sad you cant type that long in search bar

* Hello don't mind me just improving your workflow

* æ

* Oh also this

* Added the cata xp scaling(idk if m3 and 4 values are right)

* Added Expertise Progress

* Fix farming overlay

* Added cult/crops to next cult level

* Go to the other end of the tab-completion List when hitting the end

* remove debug prints

* added combat skill overlay and some changes to the others (combat doesnt work rn could someone look into it :prayge:)

* Added cooldown to god pot showing in todo overlay

* comment

* Added option to remove enchant glint in storage gui

* Added option to remove enchant glint in storage gui

* please fix

* please fix

* Fixed the placement of help.png

* Added fairy soul waypoints to misc

* unclear not clear

* Added dg partner cape

* fix space cape

* Fix space cape

* Make it so you can hold down keys in sign GUIs

* Added a button in storage menu to open the settings
Added an option to change the click names for /pv to /ah

* Made it so ur config doesnt reset

* Added bhop (shhh dont tell anyone)

* Added a help menu to /neuec

* changed fisgifis overlay button no work

* make working fishing tiemr

* jani can you test this out for us

* Added a gui locations tab

* very important feature

* Fixed wart hoe overlay if not alch 50

* Make it so the ding time is customizable

* Added coins/m to farming overlay

* Basic mining tab in pv

* Just for jani

* Just for jani v2

* works ig

* my balls

* hotm pv is mostly done missing some perks

* hotm pv done

* message goes here

* push so i can pr jani

* Final hotm pv texture + fix m3 and m4 cata xp

* edit: didnt work

* fixed up stuff dokm said

* added image for hotm pv

* Fixed previews for furf and dg capes

* removed combat overlay from location gui menu in /neu

* Start of a custom pv page

* Removed custom pv because -2 people would use it

Removed neubhop (found out bhop is bannable)

* update build gradle

* - Made it so treecap shows foraging xp instead of farming xp on the farming overlay
- Made it so a jungle axe with cult will show the "farming" overlay

* Added entrance + made blur limit at 100

* Added blocking clicks back to the enchanting minigames

* update patch notes

* Fixed rounding issue

* let you use screenshot in et overlay

* Added /neurepomode to toggle item editing and dev mode

* Changed "NEUAH is DISABLED! Enable in /neusettings." to /neu

* Changed misc overlays tab to todo overlays

* Added config option for npc retexture (idk if it works i dont have a pack to test it with)

* update patch note

* Fixed api key autofill with dg copy chat feature

* Fixed api key autofill with dg copy chat feature v2

* Made missing enchants not show on an item if its not missing any enchants

* remove todo because pepega

* Added a config option for dirt wand overlay
Added a config option for hoe of tilling

* patch notes

* Fix pet getlorereplacements crash (im guessing) (#21)

* Added an option to use short numbers (1.5mil) for price tooltips

* Added warning to slotlocking + short prices default to off

* make it not dungeon map

* Fixed pet overlay not updating when going into /pets

* Dokm after not making his own patch notes

* Fixed capital letter

* Refactor miscoverlays to todooverlays

* idk man make the short number prices use like 5 less lines

* Added an option to show next click in chronomatron

* added bz price to farming overlay coins/m (only wart rn)

* added bz price to farming overlay coins/m

* me when cactus price was divided by 1296 :pepela:

* unrefactor todo overlay because it resets the config

* Fixed fetchur for the 765754465th time

* Fixed time that experiment table resets + Made prevent missclicks off by default

* Added slayer overlay

* fixed quickforge level 20 because it goes up +0.5% every level... and randomly the last level gives + 10.5%

* ery wanted to texture himself so i made a hidden toggle for it

* made it so if your modlist is under 15 and you do /neustats modlist it will just show /neustats

* Finished slayer overlay

* Auto turn off search mode after 2 minutes

* i forgor bout patch notes

* Added setting jani wanted

* removed hide incompatible enchants because no workie

* i forgor to make it build :skull:

* Added max enchant book to /neuec - Dokm

* Fixed the slayer overlay when ping

* edit: didnt work

* Made a lil error if you have new tab list off

* Fixed fishing overlay for lava fishing

* Fix spelling + comments

* Added bingo profile icon to /pv

* comments

* istg people are pepega

* ery made good texture for pv bingo

* making the pr fricked me 

(please build)

* Fixed pet overlay not resetting pet when making new profile

* Fixed pet overlay not resetting pet when making new profile

* i forgor to add to LocationEdit neu page + last commit was added combat overlay

* Fix comments because either me or intellij was on crack

* comments stuff

* ok de duimon no0b

Co-authored-by: Lulonaut &lt;lulonaut@tutanota.de&gt;
Co-authored-by: Lulonaut &lt;67191924+Lulonaut@users.noreply.github.com&gt;
Co-authored-by: DoKM &lt;mcazzyman@gmail.com&gt;
Co-authored-by: TymanWasTaken &lt;tyman@tyman.tech&gt;
Co-authored-by: MicrocontrollersDev &lt;microcontrollersyt@gmail.com&gt;
Co-authored-by: jani270 &lt;jani270@gmx.de&gt;
Co-authored-by: DoKM &lt;54663875+DoKM@users.noreply.github.com&gt;
Co-authored-by: IRONM00N &lt;64110067+IRONM00N@users.noreply.github.com&gt;</pre>
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</content>
</entry>
<entry>
<title>Add warning to tooltip when price info is not there/outdated (#27)</title>
<updated>2021-12-02T11:21:33+00:00</updated>
<author>
<name>Lulonaut</name>
<email>67191924+Lulonaut@users.noreply.github.com</email>
</author>
<published>2021-12-02T11:21:33+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/NotEnoughUpdates.git/commit/?id=112341e9a72e1f3a6e07cd3c38b1fcba6f222ce4'/>
<id>112341e9a72e1f3a6e07cd3c38b1fcba6f222ce4</id>
<content type='text'>
* Make fairy souls save per profile

* fix commands

* Add back support for toggling in /neu

* add patch notes

* Add warning when price info couldn't be found is outdated</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Make fairy souls save per profile

* fix commands

* Add back support for toggling in /neu

* add patch notes

* Add warning when price info couldn't be found is outdated</pre>
</div>
</content>
</entry>
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